Some moving functions for Enemy
My First Shooting Game For Amiga » Devlog
Implemented some behavior functions for Enemy move. Next, I'm going to do,
- update score which is different as previous flame. Currently all numbers are drawn every frame.
- Put player to the display and move player.
- Collision detection that I tested before.
- Fire missile both player and enemy.
- score.
Get My First Shooting Game For Amiga
My First Shooting Game For Amiga
This is experimental project to create a shooter game from scratch. [Blitz Basic Game Jam 2022]
Status | Prototype |
Author | ElmonEPG |
Genre | Shooter |
Tags | Amiga, blitzbasic, Retro, Singleplayer |
More posts
- Testting multiple coplist in the 1 displayJan 22, 2023
- Added Logos and start screenNov 16, 2022
- Upload executable of submitted versionNov 15, 2022
- Resolve the issue to create executableNov 09, 2022
- Continue to develop this projectOct 31, 2022
- Update SourcesOct 28, 2022
- Upload sourcesOct 27, 2022
- Now I can use global array in Statement/FunctionOct 21, 2022
- Screen shot of game and about scopeOct 20, 2022
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