Trying to show shapes on display
My First Shooting Game For Amiga » Devlog
Understood that those are not suit for this game project : Screen & Window(Amiga mode only), Slice (should be use CopList for AGA).
Accomplishments:
- Initialize Display with CopList and prepare double buffering.
- Trying to show via Blit and QBlit with 32x32 or 16x16 size shape.
- Trying to show multiple shapes on display (10/30/46 counts).
I'm planning to use 320x200 or 256 (A.K.A. Lores), 4bit plane (16 colors), double buffering to privent flikering
ToDo:
- Trying to draw background and horizontal scroll.
- Trying to use dual playfield.
Get My First Shooting Game For Amiga
My First Shooting Game For Amiga
This is experimental project to create a shooter game from scratch. [Blitz Basic Game Jam 2022]
Status | Prototype |
Author | ElmonEPG |
Genre | Shooter |
Tags | Amiga, blitzbasic, Retro, Singleplayer |
More posts
- Testting multiple coplist in the 1 displayJan 22, 2023
- Added Logos and start screenNov 16, 2022
- Upload executable of submitted versionNov 15, 2022
- Resolve the issue to create executableNov 09, 2022
- Continue to develop this projectOct 31, 2022
- Update SourcesOct 28, 2022
- Upload sourcesOct 27, 2022
- Some moving functions for EnemyOct 24, 2022
- Now I can use global array in Statement/FunctionOct 21, 2022
- Screen shot of game and about scopeOct 20, 2022
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